How that plays out only time (a few weeks) will tell, but I would count this is a positive change to gameplay. The bugs in Madden NFL 21 beta were rainbow coloured arms and fucking player pictures that were wrong. Not 1 gameplay related issue. Exactly the same folks playing with the beta are those that report here on reddit which mouthpieces are overlooking or the hair of player x isn't correct rather than identifying wrong gameplay. To be fair - even though the reported bugs were gameplay related EA would not be able to fix them. Their motor is restricted, they would need to reprogram the complete game from scratch to even have the ability to fix minor problems - so they just set band aid over it. M16-Madden NFL 21 will be the same game. Nothing changed. More group guides on newer maddens but the problems that are core is present because forever.
My impression of the Madden NFL 21 beta
Gameplay feels smooth and a lot more realistic than Madden NFL 20. The run game is great but not overpowered. Lamar is absolutely insane to use. The RPO is not the greatest this year. Tried one do have opinions on screens and obtained pick 6'd. Slants are OP. D-line consumer is certainly the move this season but you are still able to change it up and use the LB's however you can not guard 2 or 3 routes at once anymore. I have seen people stating defense is difficult to work with but I had no issues from the game I played with, clamped the guy down and made him rage quit.
QB runs are also in the sample dimensions I played using Lamar. Hollywood Brown and Tyreek's rate is quite noticeable. Overall it seems more smooth this season and more realistic, I only wish we could have a factor to base on out of a MUT perspective. I believe past years beta was still better since you could play with franchise, this years appears kinda empty for the most part.
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