Why is Defence less significant than the abilities responsible for damage coping? It's because, besides Defence ability, you also have Hit Points feature, which determines the amount of health you have. If your health points are high, you might endure a lot even with all the first level in Defence skill. With a decent level in your principal battle stat (either Attack, Magic, or Ranged), you will have the ability to complete your opponent before he concludes you.
Another stat that's often reduced is Prayer. These Prayers reduce the total amount of damage received in Player vs. Player by 40%, meaning that they are almost crucial for everyone who wants to participate in this form of combat. People who want to achieve increased damage output must also unlock Chivalry, Piety, Rigour, and Augury prayers that do require 60, 70, 74, and 77 levels, respectively. Of course, besides battle pure, there are also reports that become pure just for pleasure. It is not simple to be one because you will have to prevent getting experience in particular skills while leveling others. Normally, it means a far harder time leveling. You are not receiving access to every zone, so you can't finish every one of those quests, rather than all of the events and special activities are there for you. But we must admit that there is something in leveling an account that's limited this considerably.
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